Play:
If you   -> run off the edge<-  of the level you get the option to go to the test level and hear some new music.
running the windows or mac build is best as the pause/menu works better and it's not optimised for the web.

Time:

Like every game jammer has probably experienced, I did not have enough time for my vision haha. 

Music:
Music was by me

Art:
A few bits and pieces from the asset store.

Theme:

My thoughts around this was a mechanic based on attacking the enemy so that they only became a problem if you attacked them. 

I was also playing with the survival idea of the Golden rules around 3/4 (Min, hrs, days, wks) without air, water, shelter, and food. As well as the rules around zombie survival like "Double-tap" or "cardio".

That is not as yet programmed in fully but enjoy the concept.


Controls:

Note:   You will have to use the mouse to select 'Play Game' on the main menu for now.

Keyboard + Mouse:

W, A, S, D = move the player

Left Click = shoot

Left Shift = Run

'R' = Reload

'F' = Dash

'Escape' = pause menu


Controler :

Left Joystick = Move the player

Right Joystick = Move Players Direction

Right Shoulder = Reload 

Right Trigger (Left Rigger If in web player) = Shoot

'X' (left action Btn) = Run

'Y' (top action Btn) = Dash

'start' = pause menu


Running on mac:

When running on mac you will have to allow for apps from other developers in the settings / privacy and security https://support.apple.com/en-au/guide/mac-help/mh40596/11.0/mac/11.0




Download

Download
TheZombieRule_win.zip 46 MB
Download
TheZombieRule.app.zip 47 MB

Leave a comment

Log in with itch.io to leave a comment.